Skip to main content
Dryad

Data from: The emergence and selection of reputation systems that drive cooperative behaviour

Data files

Aug 14, 2018 version files 10.11 MB

Click names to download individual files

Abstract

Reputational concerns are believed to play a crucial role in explaining cooperative behaviour among non-kin humans. Individuals cooperate to avoid a negative social image if being branded as defector reduces pay-offs from future interactions. Similarly, individuals sanction defectors to gain a reputation as punisher, prompting future co-players to cooperate. But reputation can only effectively support cooperation if a sufficient number of individuals condition their strategies on their co-players' reputation, and if a sufficient number of group members are willing to record and transmit the relevant information about past actions. Using computer simulations, this paper argues that starting from a pool of non-cooperative individuals, a reputation system based on punishment is likely to emerge and to be the driver of the initial evolution of cooperative behaviour. However, once cooperation is established in a group, it will be sustained mainly through a reputation mechanism based on cooperative actions.